3D
Architectural walkthroughs,
are created to pre-visualize,
design and market light commercial
buildings, such as small office, building,
structure, large scale environment
and institutional buildings with creative
incorporated animation and sound effects.
In walkthrough animations, structural
and environmental objects such as
walls, columns, doorways, buildings,
and trees remain stationary while
the camera moves through the scene.
They are fairly inexpensive to produce,
as well as an excellent way to ‘pre-visualize’
what a building or environment will
look like before it is built. A walkthrough
is used to show the actual point of
view of a person walking through a
scene and is generally shot at or
slightly below eye level. |